Teqpong is an innovative racket sport exclusively designed to be played on a multifunctional sports equipment, the Teq table.

Teqpong challenges not only your physical skills but your focus and mind control as well. The curved sports equipment makes the game even more enjoyable creating various types of bounces whereby angles need to be recalculated and your reactions will be tested.

Teqpong is an excellent way to spend time for both professional athletes and those who are looking for a recreational hobby, regardless of age, gender or level of skills.

Playing teqpong can greatly enhance hand-eye coordination and also improve concentration and reflexes. Players must use the same type of racket, creating an even playing field whereby you must rely on your own skills to get the victory.

Enjoy the distinctive features of teqpong such as the thrilling “doublepoint”, a one-bounce serve and the opportunity to volley the ball again if it bounces back from the net!

Welcome to the TEQ family!  

For more information write us at: info@teqpong.org

Main rules of Teqpong

 Scoring system:

  • One game is won when a player or team reaches 8 points.
  • A Teqpong match consists of 2 or more winning games depending on the competition.
  • After the service, the serving player or team has 12 strokes to win the rally; otherwise, the point is awarded to the opponent.

The service:

  • The server has only one chance to execute a successful service.
  • The ball must bounce only once and anywhere on the opponent’s playing surface of the table.
  • The service is rotated after every two rallies.
  • The first service must be executed using a forehand serve from inside the service box, the second serve must be executed using a backhand serve from inside the other service box.
  • The server must throw the ball up and the movement of the racket during the contact point must also be upwards. 


  • Each player or team has the right to request the possibility to earn the “doublepoint”.
  • The “doublepoint” is a chance to gain two points instead of one in a single rally.
  • The “doublepoint” can only be awarded to the player or team who requested it and legally scored the point.
  • The number of “doublepoint” requests depends on the rules of each specific competition.
  • The player or team may only request the “doublepoint” if they have not yet reached 6 points in that game.
  • If the ball bounces back from the net it can still be played but only in the air.
  • The final game must be won by 2 clear points.
  • Any contact with the table is forbidden.